UE4 Island Environment

Most assets here are scan-based. Palms and foliage made with SpeedTree - I wanted to check out their photogrammetry features.
Used Substance Designer to create one of the sand materials and a generator for palm leaves and grass textures.
Got decals, sticks debris and weed texture from Megascans library.

A bit about my approach towards photogrammetry and SpeedTree:
https://store.speedtree.com/artist-spotlight-tomasz-wieczorkowski/

Overview - My assets

Overview - My assets

Overview - Assets from Megascans

Overview - Assets from Megascans

Landscape materials

Landscape materials

UE4 Landscape Material Graph

UE4 Landscape Material Graph

Palm leaves / grass texture generator Substance

Palm leaves / grass texture generator Substance