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Prehistoric Planet Immersive

Working at Unity I got the chance to contribute to the 'Prehistoric Planet Immersive' project for Apple Vision Pro as part of the environment team.
My main focus was on creating a variety of vegetation, from towering trees to ground cover, using SpeedTree as my main tool. Additionally, I participated in pipeline development and technical budget discussions, and had the rewarding experience of mentoring colleagues on vegetation creation techniques.

https://tv.apple.com/us/show/prehistoric-planet-immersive/umc.cmc.4llk93xln0cw9wrwbmfduwbdx