Fishing boat

Scan I did a while ago, goal was to get it to look fairly close to the real object but with workable topology. Inner parts of the hull scanned poorly due to high reflectivity and were reconstructed using Zbrush, Maya and Substance Painter. Same goes for the mast and all the upper parts which had to be modeled from scratch.

Cleaned scan - removed wonky parts and large triangles

Cleaned scan - removed wonky parts and large triangles

Process

Process

Photo of the boat

Photo of the boat